HitFallVel
If the player has been hit and is in a falling state, sets the player's velocities to the fall velocities (fall.xvel and fall.yvel) specified in the HitDef.
Last updated
If the player has been hit and is in a falling state, sets the player's velocities to the fall velocities (fall.xvel and fall.yvel) specified in the HitDef.
Last updated