DestroySelf

If called by a helper-type character, DestroySelf causes that character to be removed from the field of play. DestroySelf is not valid for non-helper characters.

Required parameters:

none

Optional parameters:

recursive = recursive_flag (int)

If 1, all helper descendents of this helper will also be destroyed. Defaults to 0.

removeexplods = remove_explods (int)

If 1, all explods belonging to the helper will also be removed. If recursive_flag is 1, explods belonging to descendents of the helper will also be removed. Defaults to 0.

Notes:

Any players or explods bound to the helper will be forcefully unbound when DestroySelf is executed.

Any unremoved explods belonging to a destroyed helper will become orphaned.

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