DestroySelf
If called by a helper-type character, DestroySelf causes that character to be removed from the field of play. DestroySelf is not valid for non-helper characters.
Required parameters:
none
Optional parameters:
recursive = recursive_flag (int)
If 1, all helper descendents of this helper will also be destroyed. Defaults to 0.
removeexplods = remove_explods (int)
If 1, all explods belonging to the helper will also be removed. If recursive_flag is 1, explods belonging to descendents of the helper will also be removed. Defaults to 0.
Notes:
Any players or explods bound to the helper will be forcefully unbound when DestroySelf is executed.
Any unremoved explods belonging to a destroyed helper will become orphaned.
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